VISU - PHP Game Framework

Pass

Table of Contents

Interfaces

GBufferGeometryPassInterface

Classes

BackbufferData
CallbackPass
CameraData
The camera data object is meant to hold all meta data about the current frame This includes: - projection & view matrix and their combination as well as the inverse - frame delta time - screen resolution, effective resolution and content scale - frustum of the current frame - viewport information - The current camera object used
ClearPass
DeferredLightPass
DeferredLightPassData
FlyUIPass
FullscreenQuadPass
GBufferPass
GBufferPassData
SSAOData

        
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