VISU - PHP Game Framework

QuickstartPassData
in package

Table of Contents

Properties

$outputTexture  : TextureResource
The texture resource that will be drawn on screen
$renderTarget  : RenderTargetResource
The render target the quickstart should render on

Properties

$outputTexture

The texture resource that will be drawn on screen

public TextureResource $outputTexture

You can replace this for example with parts of your G-Buffer for debugging etc..


        
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