VISU - PHP Game Framework

SystemInterface

Table of Contents

Methods

register()  : void
Registers the system, this is where you should register all required components.
render()  : void
Handles rendering of the scene, here you can attach additional render passes, modify the render pipeline or customize rendering related data.
unregister()  : void
Unregisters the system, this is where you can handle any cleanup.
update()  : void
Updates handler, this is where the game state should be updated.

Methods


        
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